About
Questline Weekly started as a group chat where a few friends kept sending each other screenshots of whatever mobile game had eaten their weekend. At some point the chat got too long, so we turned it into a proper site. Nothing corporate about it — just people who like tapping through skill trees and branching dialogue.,We focus on RPGs and adventure titles because that's where the writing and the progression matter most, but we happily wander into strategy, racing and simulation when something grabs us. The rule is simple: we finish enough of a game to have an honest opinion before we publish.,Games get picked for a few reasons. Sometimes a reader points us at something. Sometimes we notice a small studio doing clever things. Mostly we chase games that respect your time and don't nag you every three minutes to come back.,We don't take money to review anything, and we don't pretend a game is great when it isn't. If a review reads like it was fun to write, that's because playing the thing usually was.
Lena Habermann — Lena has been reviewing mobile games for the better part of a decade and still gets genuinely annoyed by bad inventory menus. She handles most of the RPG coverage and edits everything before it goes up.